Initialize engine version: 5.1.0f3 (ec70b008569d)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 770 (ID=0x1184)
    Vendor:   NVIDIA
    VRAM:     3072 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Nicklas\w\ld33\strike\LD33-InsurgencyStrike_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Nicklas\w\ld33\strike\LD33-InsurgencyStrike_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Nicklas\w\ld33\strike\LD33-InsurgencyStrike_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Nicklas\w\ld33\strike\LD33-InsurgencyStrike_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Nicklas\w\ld33\strike\LD33-InsurgencyStrike_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Nicklas\w\ld33\strike\LD33-InsurgencyStrike_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Nicklas\w\ld33\strike\LD33-InsurgencyStrike_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Nicklas\w\ld33\strike\LD33-InsurgencyStrike_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Nicklas\w\ld33\strike\LD33-InsurgencyStrike_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Nicklas\w\ld33\strike\LD33-InsurgencyStrike_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Nicklas\w\ld33\strike\LD33-InsurgencyStrike_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Nicklas\w\ld33\strike\LD33-InsurgencyStrike_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.034 seconds
desktop: 2560x1440 59Hz; virtual: 4480x1440 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

Platform assembly: C:\Users\Nicklas\w\ld33\strike\LD33-InsurgencyStrike_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Nicklas\w\ld33\strike\LD33-InsurgencyStrike_Data\Managed\System.dll (this message is harmless)
Shader 'Nature/Terrain/Specular': fallback shader 'Nature/Terrain/Diffuse' not found
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 14.989848 ms

Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 6934.
Total: 1.140868 ms (FindLiveObjects: 0.157529 ms CreateObjectMapping: 0.134732 ms MarkObjects: 0.752041 ms  DeleteObjects: 0.095798 ms)

